

Now let's talk about what hurts, the length of game, count only 2 hours in a half to finish it, with very small replay value (you would probably remember every puzzle as they are not tough), even for 15€/$ it's not enough in my book. Technically this is a good game, for small studio, good PS3 graphics (again for an indie game) and no important bugs, the controls are responsive, there is nothing exceptional here but also nothing harming the experience. Papo & Yo is another one of those examples that proves that videogames can be a medium for art, with its own personal story transmitting so many messages in a lovely universe supported by excellent music, there is no objective point to criticize the design of this game, but like every form of art your appreciation of its message will be very personal and therefore you may not like it at all. Papo & Yo is another one of those examples that proves that videogames can be a medium for art, with its own personal story transmitting so many messages in a lovely universe supported by excellent music, there is no objective point to criticize I played this game thanks to the PS+ subscription but I'll be reviewing it like if i paid its full price as it is no longer free to download. I played this game thanks to the PS+ subscription but I'll be reviewing it like if i paid its full price as it is no longer free to download.
